SIPTG 240: New to the News! (21/12/2020)

For the final episode of the year, you’d think there wouldn’t be much news… But, you’d be mistaken! A whole lot has happened, as we look, among other goings-on, EA cutting Take Two’s grass, CD Projekt continuing their greeeaaaat run, Nintendo’s latest indie showcase, and a new Neo Geo on the way!‬

Show Notes:
Intro and Games: -> 22m26s

News: 22m26s -> 1h14m17s
Beginning of the End: 1h14m17s ->

SIPTG 227: Coincidence Things (7/09/2020)

Following a week that has been far less garbage fire-y than the last few have been, the boys reconvene in the digital board room to spit game on being Death’s ferry master, monsters and trains, Gods and Monsters, Mario’s upcoming birthday, and a whole bunch more!‬

Show Notes:
Intro and Games: -> 29m11s

News: 29m11s -> 1h1m41s
Beginning of the End: 1h1m41s ->

SIPTG 224: Two-Hundred-&-Twenty-WHOOP (17/08/2020)

The boys find that balance is the key to life, as there is something of a balance in the good and bad news departments this week. Roki, pay packages, more Ubisoft news, and the Atari VCS are just some of the items the boys delightful discourse about this week!

Show Notes:
Intro and Games: -> 19m2s

News: 19m2s -> 1h26m29s
Beginning of the End: 1h26m29s ->

SIPTG 213: Tony Hawk Texting (18/05/2020)

This week’s episode of the SIPTG is largely brought to you by Google, as the boys look up a number of items this week. In between riveting internet searches, the boys discuss how a David can’t be a ‘Jim’, a new Tony Hawk’s game, the Ghost of Tsushima, the stress-free life of building bridges, and plenty more!‬

Show Notes:
Intro and Games: -> 28m1s

News: 28m1s -> 1h25m7s
Beginning of the End: 1h25m7s ->

SIPTG 212: Summer of Keighly (11/05/2020)

With a shark-load of news, Graham and Steve strive to survive the end times on this week’s SIPTG podcast. With news of The Last of Us’ release, the upcoming Summer of Keighley, what makes a game ‘well Portal’, a stack of EA release news, and a whole bunch more, it’s enough to even put the Sharknado of video games to shame. And that HD remaster? Yeah, it’s gonna be…‬

Show Notes:
Intro and Games: -> 36m4s

News: 36m4s -> 1h24m22s
Beginning of the End: 1h24m22s ->

SIPTG 202: Engineering: The Video Game (24/02/2020)

New games abound this week on the SIPTG podcast! Join the boys as Graham takes an accidental ‘trip’ to India while buying new games, and Steve goes for a bit of a wander. Also, getting to the bottom of the newest global pandemic, acquisitions and reverse acquisitions, and a bit of Star Wars news for all the Trekkies out there!‬

Show Notes:
Intro and Games: -> 40m12s

News: 40m12s -> 1h9m41s
Beginning of the End: 1h9m41s ->

SIPTG 195: Kestis Flask (18/11/2019)

Graham becomes one with the Fallen Order this week on the SIPTG podcast. Outside of Graham’s burgeoning career as a Jedi, there’s a whole lot of talk on Microsoft, that new Atari thing, translation quirks, new movie news, and much more!

Show Notes:
Intro and Games: -> 26m59s

News: 26m59s -> 1h11m19s
Beginning of the End: 1h11m19s ->

SIPTG 193: I’d Be Curious… (4/11/2019)

Another week, and another swathe of news to discuss! That’s right! Games news in November! This week, Graham and Steve are curious about Blizzcon, EA games going back to Steam, what’s happening in The Outer Worlds, and so much more!‬

Show Notes:
Intro and Games: -> 36m57s

News: 36m57s -> 1h28m35s
Beginning of the End: 1h28m35s ->

SIPTG 178: Sickly Objection (1/07/2019)

It’s Steve’s turn to be sick, and he picked a great week for it too, with a bunch of news and Q3’s big releases to discuss! Graham gets all Judgement-y, Steve does some Moonlighting, and there’s talk of crunch (again), Stadia (again), and battle royales (again)!

Show Notes:
Intro and Games: -> 23m13s

News: 23m13s -> 1h11m25s
Beginning of the End: 1h11m25s ->

SIPTG 177: Star Treks Makes No Senses (24/06/2019)

The first week after E3 is often a quiet time, but fortunately Graham and Steve find some ‘surprise mechanics’ to keep them entertained! Amid talks of LEGO cars, Batman & Ninja Turtles, and (not) learning from Telltale’s history, while everything is most certainly NOT awesome, there’s amusement still to be had!

Show Notes:
Intro and Games: -> 37m28s

News: 37m28s -> 1h0m18s
Beginning of the End: 1h0m18s ->