SIPTG Special – Known Shippable: The Cyberpunk-cast (21/12/2020)

What a time it’s been – the sheer scale of the mess around Cyberpunk’s release means that we had to look at it all in its own episode, so that’s what we did! We run through the timeline of events leading to the garbage fire of year, and what it might all mean for the industry going forward.‬

Timeline used for this episode:

SIPTG 240: New to the News! (21/12/2020)

For the final episode of the year, you’d think there wouldn’t be much news… But, you’d be mistaken! A whole lot has happened, as we look, among other goings-on, EA cutting Take Two’s grass, CD Projekt continuing their greeeaaaat run, Nintendo’s latest indie showcase, and a new Neo Geo on the way!‬

Show Notes:
Intro and Games: -> 22m26s

News: 22m26s -> 1h14m17s
Beginning of the End: 1h14m17s ->

SIPTG 239: I Blame Dave Lang (14/12/2020)

In the penultimate episode of 2020, Graham and Steve look at the rough launch of Cyberpunk 2077, and a whole slew of announced delays and release dates, and all of the news from this year’s Keighleys!‬

Show Notes:
Intro and Games: -> 12m57s

News: 12m57s -> 1h11m6s
Beginning of the End: 1h11m6s ->

SIPTG 238: Scumbags Somewhere (07/12/2020)

A short episode this week, as December normally doesn’t bring the news – but it does bring the games! Graham becomes Immortal, Rising like the Fenyx, while Steve is stuck at the Apex of… 2020? The boys also talk BioWare departures, Activision lawsuits, and Dead Cells DLC! Let’s all get musical, shall we?!‬

Show Notes:
Intro and Games: -> 33m9s

News: 33m9s -> 57m1s
Beginning of the End: 57m1s ->